ARC RAIDERS TOOLS
Strategy·7 min read·28 January 2024

Arc Raiders Survival Guide: Healing, Loadout, and Extraction Tips

Quick Answer

Always carry at minimum 5 Bandages and 1 Med Kit. Trauma Kits are for genuine emergencies — don't pop one for minor damage. Know your extraction route before engaging any enemy. The best operators die the least, not kill the most.

Step-by-Step Guide

1

The Healing Hierarchy

Bandages stop bleeds only. Med Kits restore significant health. Trauma Kits are full critical stabilisation. Use in order: Bandage for bleeds first, Med Kit for moderate health loss, Trauma Kit only for near-death recovery during combat.

2

Carry Minimums Per Run Type

Safe farm runs: 5 Bandages, 1 Med Kit. Mid-tier runs: 8 Bandages, 2 Med Kits. High-tier or endgame runs: 10 Bandages, 2 Med Kits, 1 Trauma Kit minimum. Never push a high-risk zone underprepared.

3

Managing Bleed Priority

Bleeds kill faster than direct damage in prolonged fights. The moment you see the bleed indicator, use a Bandage immediately — even in combat. Ignoring bleeds while fighting for five seconds costs you more health than the fight itself.

4

Extraction Route Pre-Planning

Before entering any zone, identify two extraction routes — a primary and a fallback. Know where both are without pausing. Dying to an ambush at the extraction point when your stash is loaded is the most preventable death type.

5

When to Cut Losses and Extract

If you've taken significant damage, used more than one Med Kit, and you're more than two minutes from extraction — consider extracting now. Your current loot value versus the risk of dying with it loaded should always be in your mind.

6

Loadout and Kit Management

Never go into mid or high-tier zones with a full stash already loaded. If you're carrying 4 Arc Cells, extract first. Top-up your healing, then go back in clean. Greed with a loaded stash is how operators lose everything.

Pro Tips

  • Bandages weigh almost nothing. There's no excuse for not having 10+ at all times.
  • Med Kits found while farming replace the one you use — net zero cost if you're looting Med Bays.
  • Trauma Kits are worth 3,200 to sell. Carry only if you're running high-risk content.
  • Extraction route knowledge is worth more than any gear upgrade.
  • Other operators are more dangerous than constructs in high-value zones. Move quietly.

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